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1631. Path With Minimum Effort

Problem Description

You are a hiker planning a route through a terrain represented as a 2D grid. The grid heights has dimensions rows x columns, where heights[row][col] indicates the elevation at position (row, col).

Your journey starts at the top-left corner (0, 0) and your destination is the bottom-right corner (rows-1, columns-1). From any cell, you can move in four directions: up, down, left, or right (no diagonal moves).

The effort of a route is defined as the maximum absolute difference in heights between any two consecutive cells along that route. For example, if you travel through cells with heights [2, 5, 3, 8], the effort would be max(|2-5|, |5-3|, |3-8|) = 5.

Your task is to find the path from start to finish that minimizes this effort value. Return the minimum effort required.

Example visualization:

  • If you have a 3x3 grid and travel from (0,0) to (2,2), you might pass through several cells
  • The effort for your entire path is determined by the single largest height difference between adjacent cells on your route
  • Among all possible paths, you need to find the one where this maximum difference is as small as possible

The problem essentially asks you to find the "smoothest" path through the terrain, where smoothness is measured by avoiding large jumps in elevation between consecutive steps.

Flowchart Walkthrough

First, let's pin down the algorithm using the Flowchart. Here's a step-by-step walkthrough:

Is it a graph?

  • Yes: The problem involves a 2D grid where each cell can be treated as a node, and movements between adjacent cells represent edges. We need to find a path from one node (top-left) to another (bottom-right).

Is it a tree?

  • No: The grid structure forms a graph with potential cycles (you can move in 4 directions), not a tree structure.

Is the problem related to directed acyclic graphs?

  • No: The movement between cells is bidirectional (you can move up/down/left/right), and the graph can contain cycles.

Is the problem related to shortest paths?

  • Yes: We're looking for the path with minimum "effort" (though not traditional shortest distance). The effort is defined as the maximum edge weight along the path.

Is the graph weighted?

  • Yes: Each edge between adjacent cells has a weight equal to the absolute difference in heights between those cells.

Dijkstra's Algorithm

  • The flowchart leads us to Dijkstra's Algorithm for weighted shortest path problems.

Additional Consideration - Connectivity: While the flowchart suggests Dijkstra's, the solution actually uses Union-Find (DSU). This is because the problem can also be viewed as a connectivity problem - finding when the start and end become connected when adding edges in order of increasing weight. The Union-Find approach sorts edges by weight and adds them until start and end are connected, which efficiently solves this "minimum bottleneck path" problem.

Conclusion: The flowchart initially suggests Dijkstra's Algorithm for this weighted shortest path problem. However, the actual solution cleverly reformulates it as a connectivity problem using Union-Find, which is particularly efficient for finding the minimum maximum edge weight path.

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Intuition

The key insight is recognizing that we're looking for a path where the maximum edge weight is minimized. This is different from finding the shortest total distance - we care only about the single largest "jump" we have to make along our path.

Think of it this way: if you're hiking and want to minimize effort, you'd prefer a path with many small elevation changes over a path with even one huge cliff to climb, regardless of total distance.

This transforms our problem into finding the "bottleneck" - what's the smallest possible value for the maximum edge we must traverse to connect start to finish?

Here's where the Union-Find approach becomes clever:

  1. Sort all edges by weight: We list every possible connection between adjacent cells and sort them by their height difference (effort).

  2. Gradually connect cells: Starting with the easiest connections (smallest height differences), we begin connecting cells together into groups.

  3. Check connectivity: After adding each edge, we check if the start cell (0,0) and end cell (rows-1, cols-1) belong to the same connected component.

  4. The answer emerges: The moment start and end become connected, the weight of the edge we just added is our answer - it's the minimum possible "maximum effort" needed.

Why does this work? By adding edges in order of increasing weight, we ensure that when start and end first become connected, we've used the smallest possible set of edges needed. The largest edge in this set (which is the one we just added) represents the minimum bottleneck for any path between start and end.

This approach is like gradually raising a "water level" - edges with height difference below the water level are traversable. We raise the level until a path from start to finish becomes possible. The final water level is our minimum effort.

Learn more about Depth-First Search, Breadth-First Search, Union Find, Binary Search and Heap (Priority Queue) patterns.

Solution Approach

The implementation uses the Union-Find (Disjoint Set Union) data structure to efficiently track and merge connected components. Let's break down the solution step by step:

1. Union-Find Data Structure Setup

The UnionFind class maintains:

  • p: parent array where p[x] points to the parent of node x
  • size: array tracking the size of each component for union by rank optimization

Key operations:

  • find(x): Returns the root of the component containing x, with path compression for efficiency
  • union(a, b): Merges the components containing a and b, using union by rank
  • connected(a, b): Checks if a and b are in the same component

2. Graph Construction

For an m Γ— n grid, we:

  • Treat each cell (i, j) as a node with index i * n + j (flattening 2D to 1D)
  • Create edges between adjacent cells (right and down directions only to avoid duplicates)
dirs = (0, 1, 0)  # Represents (0,1) and (1,0) movements
for i in range(m):
    for j in range(n):
        for a, b in pairwise(dirs):  # Gets pairs: (0,1) and (1,0)
            x, y = i + a, j + b
            if 0 <= x < m and 0 <= y < n:
                # Create edge with weight = height difference
                e.append((abs(heights[i][j] - heights[x][y]), i * n + j, x * n + y))

3. Kruskal's Algorithm Variant

The solution applies a modified Kruskal's algorithm:

  1. Sort edges by weight (height difference) in ascending order: e.sort()
  2. Process edges one by one, merging components
  3. Early termination: Stop as soon as start (0) and end (m * n - 1) are connected
for h, a, b in e:
    uf.union(a, b)  # Merge components containing cells a and b
    if uf.connected(0, m * n - 1):  # Check if start and end are connected
        return h  # Return current edge weight as the answer

4. Why This Works

By processing edges in order of increasing weight, we guarantee that:

  • When start and end first become connected, we've used the minimum possible edges
  • The current edge weight h is the largest edge needed for connectivity
  • This represents the minimum possible "maximum effort" for any path

Time and Space Complexity

  • Time: O(E log E) where E = 2mn (number of edges), dominated by sorting
  • Space: O(mn) for the Union-Find structure and edge list

The solution elegantly transforms a path-finding problem into a connectivity problem, leveraging Union-Find's efficiency in tracking when two nodes become reachable from each other.

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Example Walkthrough

Let's walk through a small example to illustrate the solution approach.

Consider this 3Γ—3 grid:

heights = [[1, 2, 2],
           [3, 8, 2],
           [5, 3, 5]]

We need to find a path from (0,0) to (2,2) that minimizes the maximum height difference between consecutive cells.

Step 1: Create all edges with their weights (height differences)

We'll create edges between adjacent cells. Each cell (i,j) gets an index: i*3 + j.

  • Cell (0,0) = index 0
  • Cell (0,1) = index 1
  • Cell (2,2) = index 8

Edges created:

  • (0,0)β†’(0,1): |1-2| = 1, connects nodes 0β†’1
  • (0,1)β†’(0,2): |2-2| = 0, connects nodes 1β†’2
  • (0,0)β†’(1,0): |1-3| = 2, connects nodes 0β†’3
  • (0,1)β†’(1,1): |2-8| = 6, connects nodes 1β†’4
  • (0,2)β†’(1,2): |2-2| = 0, connects nodes 2β†’5
  • (1,0)β†’(1,1): |3-8| = 5, connects nodes 3β†’4
  • (1,1)β†’(1,2): |8-2| = 6, connects nodes 4β†’5
  • (1,0)β†’(2,0): |3-5| = 2, connects nodes 3β†’6
  • (1,1)β†’(2,1): |8-3| = 5, connects nodes 4β†’7
  • (1,2)β†’(2,2): |2-5| = 3, connects nodes 5β†’8
  • (2,0)β†’(2,1): |5-3| = 2, connects nodes 6β†’7
  • (2,1)β†’(2,2): |3-5| = 2, connects nodes 7β†’8

Step 2: Sort edges by weight

Weight 0: (1β†’2), (2β†’5)
Weight 1: (0β†’1)
Weight 2: (0β†’3), (3β†’6), (6β†’7), (7β†’8)
Weight 3: (5β†’8)
Weight 5: (3β†’4), (4β†’7)
Weight 6: (1β†’4), (4β†’5)

Step 3: Process edges using Union-Find

Initially, each cell is its own component: {0}, {1}, {2}, {3}, {4}, {5}, {6}, {7}, {8}

Processing edges in order:

  1. Add edge (1β†’2) with weight 0: Components become {0}, {1,2}, {3}, {4}, {5}, {6}, {7}, {8}
  2. Add edge (2β†’5) with weight 0: Components become {0}, {1,2,5}, {3}, {4}, {6}, {7}, {8}
  3. Add edge (0β†’1) with weight 1: Components become {0,1,2,5}, {3}, {4}, {6}, {7}, {8}
  4. Add edge (0β†’3) with weight 2: Components become {0,1,2,3,5}, {4}, {6}, {7}, {8}
  5. Add edge (3β†’6) with weight 2: Components become {0,1,2,3,5,6}, {4}, {7}, {8}
  6. Add edge (6β†’7) with weight 2: Components become {0,1,2,3,5,6,7}, {4}, {8}
  7. Add edge (7β†’8) with weight 2: Components become {0,1,2,3,5,6,7,8}, {4}

Now nodes 0 and 8 are connected! The algorithm stops here.

Step 4: Return the answer

The weight of the edge that connected nodes 0 and 8 was 2, so the minimum effort is 2.

This means there exists a path from (0,0) to (2,2) where no consecutive cells differ by more than 2 in height. One such path is: (0,0)β†’(0,1)β†’(0,2)β†’(1,2)β†’(2,2) with differences [1, 0, 0, 3], but we could also take (0,0)β†’(1,0)β†’(2,0)β†’(2,1)β†’(2,2) with differences [2, 2, 2, 2], achieving the maximum difference of 2.

Solution Implementation

1from typing import List
2from itertools import pairwise
3
4class UnionFind:
5    def __init__(self, n: int):
6        # Initialize parent array where each element is its own parent
7        self.parent = list(range(n))
8        # Track size of each component for union by rank optimization
9        self.size = [1] * n
10
11    def find(self, x: int) -> int:
12        """Find root of x with path compression"""
13        if self.parent[x] != x:
14            # Path compression: make x point directly to root
15            self.parent[x] = self.find(self.parent[x])
16        return self.parent[x]
17
18    def union(self, node_a: int, node_b: int) -> bool:
19        """
20        Union two components by rank (size).
21        Returns True if union performed, False if already connected.
22        """
23        root_a, root_b = self.find(node_a), self.find(node_b)
24      
25        # Already in same component
26        if root_a == root_b:
27            return False
28      
29        # Union by rank: attach smaller tree under larger tree
30        if self.size[root_a] > self.size[root_b]:
31            self.parent[root_b] = root_a
32            self.size[root_a] += self.size[root_b]
33        else:
34            self.parent[root_a] = root_b
35            self.size[root_b] += self.size[root_a]
36        return True
37
38    def connected(self, node_a: int, node_b: int) -> bool:
39        """Check if two nodes are in the same component"""
40        return self.find(node_a) == self.find(node_b)
41
42
43class Solution:
44    def minimumEffortPath(self, heights: List[List[int]]) -> int:
45        """
46        Find path from top-left to bottom-right with minimum maximum effort.
47        Uses Kruskal's algorithm approach with Union-Find.
48        """
49        rows, cols = len(heights), len(heights[0])
50      
51        # Initialize Union-Find for all cells (flattened to 1D)
52        union_find = UnionFind(rows * cols)
53      
54        # Build all edges with their weights (effort values)
55        edges = []
56      
57        # Direction vectors for right and down movements
58        directions = (0, 1, 0)  # Creates pairs: (0,1) for right, (1,0) for down
59      
60        # Generate all edges between adjacent cells
61        for row in range(rows):
62            for col in range(cols):
63                # Check right and down neighbors using pairwise
64                for delta_row, delta_col in pairwise(directions):
65                    next_row, next_col = row + delta_row, col + delta_col
66                  
67                    # Check if neighbor is within bounds
68                    if 0 <= next_row < rows and 0 <= next_col < cols:
69                        # Calculate effort (absolute height difference)
70                        effort = abs(heights[row][col] - heights[next_row][next_col])
71                      
72                        # Convert 2D coordinates to 1D indices
73                        current_idx = row * cols + col
74                        neighbor_idx = next_row * cols + next_col
75                      
76                        edges.append((effort, current_idx, neighbor_idx))
77      
78        # Sort edges by effort (weight) in ascending order
79        edges.sort()
80      
81        # Process edges in order of increasing effort
82        for effort, cell_a, cell_b in edges:
83            union_find.union(cell_a, cell_b)
84          
85            # Check if start (0,0) and end (rows-1, cols-1) are connected
86            start_idx = 0
87            end_idx = rows * cols - 1
88          
89            if union_find.connected(start_idx, end_idx):
90                return effort
91      
92        # If grid has only one cell, effort is 0
93        return 0
94
1/**
2 * Union-Find (Disjoint Set Union) data structure with path compression and union by size
3 */
4class UnionFind {
5    private final int[] parent;  // parent[i] stores the parent of node i
6    private final int[] size;     // size[i] stores the size of the tree rooted at i
7  
8    /**
9     * Initialize Union-Find structure with n nodes (0 to n-1)
10     * @param n number of nodes
11     */
12    public UnionFind(int n) {
13        parent = new int[n];
14        size = new int[n];
15        for (int i = 0; i < n; i++) {
16            parent[i] = i;  // Initially, each node is its own parent
17            size[i] = 1;    // Initially, each tree has size 1
18        }
19    }
20  
21    /**
22     * Find the root of the set containing node x with path compression
23     * @param x the node to find root for
24     * @return root of the set containing x
25     */
26    public int find(int x) {
27        if (parent[x] != x) {
28            parent[x] = find(parent[x]);  // Path compression: make x point directly to root
29        }
30        return parent[x];
31    }
32  
33    /**
34     * Union two sets containing nodes a and b using union by size
35     * @param a first node
36     * @param b second node
37     * @return true if union was performed, false if already in same set
38     */
39    public boolean union(int a, int b) {
40        int rootA = find(a);
41        int rootB = find(b);
42      
43        // Already in the same set
44        if (rootA == rootB) {
45            return false;
46        }
47      
48        // Union by size: attach smaller tree under larger tree
49        if (size[rootA] > size[rootB]) {
50            parent[rootB] = rootA;
51            size[rootA] += size[rootB];
52        } else {
53            parent[rootA] = rootB;
54            size[rootB] += size[rootA];
55        }
56        return true;
57    }
58  
59    /**
60     * Check if two nodes are in the same connected component
61     * @param a first node
62     * @param b second node
63     * @return true if connected, false otherwise
64     */
65    public boolean connected(int a, int b) {
66        return find(a) == find(b);
67    }
68}
69
70/**
71 * Solution for finding minimum effort path in a grid
72 * Uses Kruskal's algorithm with Union-Find to find the minimum spanning tree
73 */
74class Solution {
75    public int minimumEffortPath(int[][] heights) {
76        int rows = heights.length;
77        int cols = heights[0].length;
78      
79        // Create Union-Find for all cells (convert 2D to 1D indexing)
80        UnionFind unionFind = new UnionFind(rows * cols);
81      
82        // Store all edges with their weights (effort)
83        List<int[]> edges = new ArrayList<>();
84      
85        // Direction vectors for right and down movements only
86        // dirs[k] and dirs[k+1] represent dx and dy respectively
87        int[] directions = {1, 0, 1};
88      
89        // Build all edges between adjacent cells
90        for (int row = 0; row < rows; row++) {
91            for (int col = 0; col < cols; col++) {
92                // Check right and down neighbors only (to avoid duplicate edges)
93                for (int k = 0; k < 2; k++) {
94                    int nextRow = row + directions[k];
95                    int nextCol = col + directions[k + 1];
96                  
97                    // Check if neighbor is within bounds
98                    if (nextRow >= 0 && nextRow < rows && nextCol >= 0 && nextCol < cols) {
99                        // Calculate effort (absolute height difference)
100                        int effort = Math.abs(heights[row][col] - heights[nextRow][nextCol]);
101                      
102                        // Convert 2D coordinates to 1D indices
103                        int currentCell = row * cols + col;
104                        int neighborCell = nextRow * cols + nextCol;
105                      
106                        // Add edge: [effort, fromCell, toCell]
107                        edges.add(new int[] {effort, currentCell, neighborCell});
108                    }
109                }
110            }
111        }
112      
113        // Sort edges by effort (weight) in ascending order
114        Collections.sort(edges, (a, b) -> a[0] - b[0]);
115      
116        // Process edges in order of increasing effort
117        for (int[] edge : edges) {
118            // Union the two cells connected by this edge
119            unionFind.union(edge[1], edge[2]);
120          
121            // Check if start (0,0) and end (rows-1, cols-1) are connected
122            if (unionFind.connected(0, rows * cols - 1)) {
123                // Return the effort of the current edge (maximum effort in the path)
124                return edge[0];
125            }
126        }
127      
128        // If start and end are the same cell (1x1 grid), return 0
129        return 0;
130    }
131}
132
1class UnionFind {
2public:
3    // Initialize Union-Find with n elements
4    UnionFind(int n) {
5        parent = vector<int>(n);
6        rank = vector<int>(n, 1);
7        // Initially, each element is its own parent
8        iota(parent.begin(), parent.end(), 0);
9    }
10
11    // Union two sets containing elements a and b
12    // Returns true if they were in different sets, false if already connected
13    bool unite(int a, int b) {
14        int rootA = find(a);
15        int rootB = find(b);
16      
17        // Already in the same set
18        if (rootA == rootB) {
19            return false;
20        }
21      
22        // Union by rank - attach smaller tree under larger tree
23        if (rank[rootA] > rank[rootB]) {
24            parent[rootB] = rootA;
25            rank[rootA] += rank[rootB];
26        } else {
27            parent[rootA] = rootB;
28            rank[rootB] += rank[rootA];
29        }
30        return true;
31    }
32
33    // Find the root of the set containing element x with path compression
34    int find(int x) {
35        if (parent[x] != x) {
36            parent[x] = find(parent[x]);  // Path compression
37        }
38        return parent[x];
39    }
40
41    // Check if two elements are in the same set
42    bool connected(int a, int b) {
43        return find(a) == find(b);
44    }
45
46private:
47    vector<int> parent;  // Parent array for Union-Find
48    vector<int> rank;    // Rank/size array for union by rank optimization
49};
50
51class Solution {
52public:
53    int minimumEffortPath(vector<vector<int>>& heights) {
54        int rows = heights.size();
55        int cols = heights[0].size();
56      
57        // Store all edges: {weight, source, destination}
58        vector<array<int, 3>> edges;
59      
60        // Direction vectors for right and down movements
61        int directions[3] = {0, 1, 0};
62      
63        // Generate all edges between adjacent cells
64        for (int i = 0; i < rows; ++i) {
65            for (int j = 0; j < cols; ++j) {
66                // Check right and down neighbors only (to avoid duplicates)
67                for (int k = 0; k < 2; ++k) {
68                    int nextRow = i + directions[k];
69                    int nextCol = j + directions[k + 1];
70                  
71                    // Check if neighbor is within bounds
72                    if (nextRow >= 0 && nextRow < rows && nextCol >= 0 && nextCol < cols) {
73                        // Calculate edge weight as absolute height difference
74                        int weight = abs(heights[i][j] - heights[nextRow][nextCol]);
75                        // Convert 2D coordinates to 1D indices
76                        int sourceIndex = i * cols + j;
77                        int destIndex = nextRow * cols + nextCol;
78                        edges.push_back({weight, sourceIndex, destIndex});
79                    }
80                }
81            }
82        }
83      
84        // Sort edges by weight (Kruskal's algorithm)
85        sort(edges.begin(), edges.end());
86      
87        // Initialize Union-Find for all cells
88        UnionFind unionFind(rows * cols);
89      
90        // Process edges in ascending order of weight
91        for (auto& [weight, source, destination] : edges) {
92            unionFind.unite(source, destination);
93          
94            // Check if top-left and bottom-right cells are connected
95            if (unionFind.connected(0, rows * cols - 1)) {
96                return weight;  // Minimum effort path found
97            }
98        }
99      
100        // If grid has only one cell, effort is 0
101        return 0;
102    }
103};
104
1// Parent array for Union-Find structure
2let parent: number[];
3// Size array for union by rank optimization
4let size: number[];
5
6/**
7 * Find the root parent of element x with path compression
8 * @param x - The element to find root for
9 * @returns The root parent of element x
10 */
11function find(x: number): number {
12    if (parent[x] !== x) {
13        // Path compression: make x point directly to root
14        parent[x] = find(parent[x]);
15    }
16    return parent[x];
17}
18
19/**
20 * Union two elements by connecting their root parents
21 * @param a - First element
22 * @param b - Second element
23 * @returns true if union was performed, false if already connected
24 */
25function union(a: number, b: number): boolean {
26    const rootA = find(a);
27    const rootB = find(b);
28  
29    // Already in the same set
30    if (rootA === rootB) {
31        return false;
32    }
33  
34    // Union by size: attach smaller tree to larger tree
35    if (size[rootA] > size[rootB]) {
36        parent[rootB] = rootA;
37        size[rootA] += size[rootB];
38    } else {
39        parent[rootA] = rootB;
40        size[rootB] += size[rootA];
41    }
42    return true;
43}
44
45/**
46 * Check if two elements are connected (in the same set)
47 * @param a - First element
48 * @param b - Second element
49 * @returns true if connected, false otherwise
50 */
51function connected(a: number, b: number): boolean {
52    return find(a) === find(b);
53}
54
55/**
56 * Find the minimum effort path from top-left to bottom-right
57 * Uses Union-Find with Kruskal's algorithm approach
58 * @param heights - 2D array representing heights of each cell
59 * @returns The minimum effort required
60 */
61function minimumEffortPath(heights: number[][]): number {
62    const rows = heights.length;
63    const cols = heights[0].length;
64  
65    // Initialize Union-Find for all cells (flattened to 1D)
66    const totalCells = rows * cols;
67    parent = Array.from({ length: totalCells }, (_, index) => index);
68    size = Array(totalCells).fill(1);
69  
70    // Store all edges with their weights (effort)
71    const edges: number[][] = [];
72  
73    // Direction vectors for right and down movements
74    const directions = [1, 0, 1];
75  
76    // Generate all edges between adjacent cells
77    for (let row = 0; row < rows; row++) {
78        for (let col = 0; col < cols; col++) {
79            // Check right and down neighbors only (to avoid duplicates)
80            for (let dirIndex = 0; dirIndex < 2; dirIndex++) {
81                const nextRow = row + directions[dirIndex];
82                const nextCol = col + directions[dirIndex + 1];
83              
84                // Check if neighbor is within bounds
85                if (nextRow >= 0 && nextRow < rows && nextCol >= 0 && nextCol < cols) {
86                    // Calculate effort (absolute height difference)
87                    const effort = Math.abs(heights[row][col] - heights[nextRow][nextCol]);
88                    // Convert 2D coordinates to 1D indices
89                    const currentCell = row * cols + col;
90                    const neighborCell = nextRow * cols + nextCol;
91                    edges.push([effort, currentCell, neighborCell]);
92                }
93            }
94        }
95    }
96  
97    // Sort edges by effort (weight) in ascending order
98    edges.sort((a, b) => a[0] - b[0]);
99  
100    // Process edges in order of increasing effort
101    for (const [effort, cellA, cellB] of edges) {
102        union(cellA, cellB);
103        // Check if start (0,0) and end (m-1,n-1) are connected
104        if (connected(0, totalCells - 1)) {
105            return effort;
106        }
107    }
108  
109    // If there's only one cell, no effort needed
110    return 0;
111}
112

Time and Space Complexity

Time Complexity: O(m Γ— n Γ— log(m Γ— n))

The time complexity is dominated by the following operations:

  • Creating edges: We iterate through all m Γ— n cells, and for each cell, we check at most 2 neighbors (right and down due to the dirs = (0, 1, 0) pattern). This creates approximately 2 Γ— m Γ— n edges, taking O(m Γ— n) time.
  • Sorting edges: The edge list contains at most 2 Γ— m Γ— n edges, and sorting them takes O(m Γ— n Γ— log(m Γ— n)) time.
  • Union-Find operations: For each edge, we perform union() and connected() operations. With path compression and union by size, each operation has an amortized time complexity of nearly O(1) (specifically O(Ξ±(m Γ— n)) where Ξ± is the inverse Ackermann function). Processing all edges takes O(m Γ— n Γ— Ξ±(m Γ— n)) β‰ˆ O(m Γ— n) time.

The sorting step dominates, giving us a total time complexity of O(m Γ— n Γ— log(m Γ— n)).

Space Complexity: O(m Γ— n)

The space complexity consists of:

  • UnionFind data structure: The p and size arrays each store m Γ— n elements, using O(m Γ— n) space.
  • Edge list e: Stores at most 2 Γ— m Γ— n edges, where each edge is a tuple of 3 integers, using O(m Γ— n) space.
  • Recursion stack for find(): In the worst case (before path compression), the recursion depth could be O(m Γ— n), though path compression reduces this significantly in practice.

The total space complexity is O(m Γ— n).

Learn more about how to find time and space complexity quickly.

Common Pitfalls

1. Incorrect Edge Generation - Missing or Duplicate Edges

A common mistake is incorrectly generating edges between adjacent cells, either missing connections or creating duplicates. This often happens when trying to check all four directions.

Pitfall Example:

# Incorrect: Creates duplicate edges
for row in range(rows):
    for col in range(cols):
        # Checking all 4 directions creates duplicates
        for dr, dc in [(0,1), (1,0), (0,-1), (-1,0)]:
            new_row, new_col = row + dr, col + dc
            if 0 <= new_row < rows and 0 <= new_col < cols:
                edges.append((effort, current, neighbor))
# This creates edge (A,B) and later (B,A) - duplicates!

Solution: Only check right and down directions from each cell (as shown in the correct code). This ensures each edge is created exactly once since we're systematically moving through the grid.

2. Incorrect 2D to 1D Index Conversion

When flattening the 2D grid coordinates to 1D indices for Union-Find, using the wrong formula is a frequent error.

Pitfall Example:

# Incorrect formulas:
index = row * rows + col  # Wrong! Should use cols, not rows
index = col * cols + row  # Wrong! Reversed row and col
index = row + col * cols  # Wrong! Order matters

Solution: Always use index = row * cols + col for row-major ordering. Remember: you multiply the row by the number of columns (width), not rows (height).

3. Forgetting Edge Cases - Single Cell Grid

When the grid is 1Γ—1, there are no edges to process, and the loop never executes. If not handled, this could lead to incorrect results.

Pitfall Example:

def minimumEffortPath(self, heights):
    # ... edge generation and sorting ...
  
    for effort, cell_a, cell_b in edges:
        union_find.union(cell_a, cell_b)
        if union_find.connected(0, rows * cols - 1):
            return effort
  
    # If edges is empty (1x1 grid), this line is never reached!
    # Missing return statement

Solution: Add a return statement at the end: return 0. For a single cell, the start and end are the same, so the effort is 0.

4. Using BFS/DFS Instead of Union-Find

While BFS/DFS with binary search can solve this problem, implementing it correctly is more complex and error-prone.

Pitfall Example:

# Attempting BFS with priority queue - more complex and slower
def minimumEffortPath(self, heights):
    # Using Dijkstra's algorithm - correct but more complicated
    pq = [(0, 0, 0)]  # (effort, row, col)
    visited = set()
    # ... complex logic with priority queue ...

Solution: The Union-Find approach with Kruskal's algorithm is cleaner and more efficient for this specific problem since we're looking for the minimum bottleneck path.

5. Incorrect Union-Find Implementation

Forgetting path compression or union by rank can lead to poor performance.

Pitfall Example:

def find(self, x):
    # No path compression - O(n) worst case
    while self.parent[x] != x:
        x = self.parent[x]
    return x

def union(self, a, b):
    # No union by rank - can create unbalanced trees
    root_a, root_b = self.find(a), self.find(b)
    self.parent[root_a] = root_b  # Always attach a to b

Solution: Always implement both optimizations:

  • Path compression in find(): self.parent[x] = self.find(self.parent[x])
  • Union by rank/size in union(): attach smaller tree to larger tree
Discover Your Strengths and Weaknesses: Take Our 5-Minute Quiz to Tailor Your Study Plan:

Which of the tree traversal order can be used to obtain elements in a binary search tree in sorted order?


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