2359. Find Closest Node to Given Two Nodes
Problem Description
In this problem, we're given a directed graph that comprises n
nodes labeled from 0
to n - 1
. Each node in the graph has zero or one outgoing edge. A special array edges
of length n
represents the graph, where for each index i
(representing a node), edges[i]
is the end node of the outgoing edge from i
. If edges[i] == -1
, it indicates that there's no outgoing edge from node i
.
Additionally, we're given two specific nodes: node1
and node2
. Our objective is to find a node that both node1
and node2
can reach, and we want that node to be such that the longer of the two distances to this node (either from node1
or node2
) is as small as possible. If there's more than one such node, we need to return the one with the smallest index. If no such node exists, we should return -1
.
An important note is provided stating that there may be cycles in the graph created by these edges. This means that during our search for the target node, we might encounter loops where a node's outgoing edge leads to another node that indirectly has an outgoing edge leading back to the starting node.
Flowchart Walkthrough
Let's analyze Leetcode 2359. Find Closest Node to Given Two Nodes using the Flowchart. Here’s a guided breakdown based on the provided flowchart elements:
Is it a graph?
- Yes: The problem explicitly states it's about finding the closest node in a directed graph.
Is it a tree?
- Yes: The graph could be viewed as a tree structure where each node has an edge directed to exactly one other node, forming hierarchical relationships.
Is the problem related to directed acyclic graphs (DAGs)?
- No: The focus of the problem is not on acyclicity or topological characteristics.
Is the problem related to shortest paths?
- No: The essential query is finding the closest node to two given nodes, not necessarily the shortest path.
Does the problem involve connectivity?
- Yes: We need to determine connectivity to find which nodes are closest to the given nodes.
Is the graph weighted?
- No: The problem setup does not involve any weights on the edges; it is concerned only with direct connectivity and relative proximity.
Conclusion: According to the flowchart, using DFS would be appropriate here for exploring potential paths efficiently in an unweighted graph where connectivity plays a significant role. The Depth-First Search pattern can effectively traverse and check distances between nodes, helping determine the closest node to the given nodes.
Intuition
To solve this problem, we need to figure out the distance from node1
and node2
to all other nodes in the graph. In general, calculating the shortest distance in a graph is often done using Dijkstra's algorithm. However, because each node has at most one outgoing edge, the use of Dijkstra's algorithm could be an overkill. A simple depth-first or breadth-first search could suffice since there are no alternative paths to consider - each node has only one way to go.
Nonetheless, the provided solution uses Dijkstra's algorithm for some reason. This algorithm works by iteratively exploring the nearby nodes (neighbors) and updating the shortest known distance to every other node until all nodes have been considered.
Using Dijkstra's algorithm, we track the distance from node1
to all other nodes and store it in an array d1
. Similarly, we calculate the distances from node2
to all other nodes and store these in another array d2
.
After calculating these distances, we iterate over all the nodes to determine which node meets the problem's requirements. At each iteration, we check the maximum of the two distances (from node1
and node2
) and compare it to the smallest maximum distance recorded so far. When we find a smaller maximum distance, we update our answer to that node's index.
By the end of our iteration, the ans
variable should hold the index of the node that both node1
and node2
can reach and that minimizes the maximum of the two distances. If ans
is unchanged from its initial value of -1
, it means no such node exists, and we return -1
as required by the problem description.
Learn more about Depth-First Search and Graph patterns.
Solution Approach
The solution uses a modified version of Dijkstra's algorithm to find the shortest path from the starting nodes (node1
and node2
) to all other nodes in the graph. Here's a walk-through of the implementation details:
-
Dijkstra's algorithm: This algorithm is typically used to find the shortest path from a single source to all other nodes in a graph. It's a greedy algorithm that selects the closest unvisited node at each step and updates the distances to its adjacent nodes.
-
dijkstra
function: This is an inner function defined within theSolution
class, which calculates the shortest distance from a given starting node to all other nodes. It initializes an array calleddist
withinf
(infinity), which will hold the shortest distances from the starting node. The distance to the starting node itself is set to0
. -
Priority Queue: A min-heap priority queue is used to keep track of the nodes to consider next based on their current distance from the starting node. Python's
heapq
module is used to implement the priority queue as a min-heap. -
Graph representation: A defaultdict
g
is used to create a graph representation based on theedges
array, where each key represents a node index, and its value is a list containing the single outgoing edge target. -
Updating distances: At each step, the algorithm pops the node
i
with the smallest distance from the priority queue. Then, it looks at the outgoing edge from this node (if any) and checks if the distance to the destination nodej
can be improved. Ifdist[j]
can be reduced by taking the edgei -> j
, we updatedist[j]
and push the new distance and nodej
into the priority queue. -
Distances from
node1
andnode2
: Once thedijkstra
function is well-defined, it's called twice - once withnode1
and once withnode2
as the starting node. The results are stored ind1
andd2
respectively, which are arrays holding the shortest distances fromnode1
andnode2
to all other nodes. -
Finding the meeting node: Finally, the solution iterates over all nodes and checks the maximum distance from either
node1
ornode2
to nodei
. This step determines which node is reachable from both starting nodes with the minimized longer path. It records the node index and the distance, if it's the smallest encountered so far. The use oft := max(a, b)
inside the iteration is a Python assignment expression syntax (often called the "walrus operator") introduced in Python 3.8. -
Returning the result: After inspecting all nodes, the index of the node with the minimum maximum distance is
ans
. Ifans
is still-1
, no node meets the criteria, and-1
is returned, otherwise, the index of the appropriate meeting node is returned.
By using this implementation, we effectively find the closest meeting node from node1
and node2
or return -1
if no such meeting point exists.
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Start EvaluatorExample Walkthrough
Let's assume we are given a graph represented by the edges
array edges = [2, 2, 3, -1]
, and we need to find a meeting node for node1 = 0
and node2 = 1
. This means our graph has the following outgoing edges:
- Node
0
connects to node2
- Node
1
connects to node2
- Node
2
connects to node3
- Node
3
has no outgoing edge (-1
)
Using the described solution approach:
-
Initialize distance arrays: Create two arrays
d1
andd2
with distances initialized to infinity, except thatd1[node1]
andd2[node2]
are set to0
. In our example:d1 = [0, inf, inf, inf]
d2 = [inf, 0, inf, inf]
-
Run Dijkstra's for both nodes: Apply the modified Dijkstra's algorithm starting from
node1
andnode2
:- From
node1
(0): We update the distance to the node it points to,d1[2] = 1
, and since node2
points to node3
,d1[3] = 2
. - From
node2
(1): Similarly,d2[2] = 1
, and subsequently,d2[3] = 2
.
By the end of this process, the distance arrays are:
d1 = [0, inf, 1, 2]
d2 = [inf, 0, 1, 2]
- From
-
Find the best meeting node: Iterate through each node to determine the maximum distance
t
fromnode1
ornode2
and select the node with the smallest such maximum distance, preferring nodes with smaller indexes. We look formin(max(d1[i], d2[i]))
for alli
.- For node
0
, there's no path fromnode2
, so we skip it. - For node
1
, there's no path fromnode1
, so we skip it. - For node
2
, the maximum distance ismax(1, 1) = 1
. - For node
3
, the maximum distance ismax(2, 2) = 2
.
- For node
-
Selecting the result: The node with the smallest maximum distance encountered is node
2
, with a maximum distance of1
. There are no other nodes with a smaller maximum distance. -
Returning the result: The index of the meeting node with the smallest maximum distance from both
node1
andnode2
is2
. So, we return2
as the answer.
In summary, using the small graph example with edges = [2, 2, 3, -1]
, and starting nodes node1 = 0
and node2 = 1
, we find that both nodes can meet at node 2
with the minimized longest path, so the result is 2
. If no such meeting node existed that both could reach, we would return -1
.
Solution Implementation
1from heapq import heappop, heappush
2from collections import defaultdict
3from math import inf
4from typing import List
5
6class Solution:
7 def closestMeetingNode(self, edges: List[int], node1: int, node2: int) -> int:
8 # Define a Dijkstra's algorithm function to find shortest paths from a starting node
9 def dijkstra(start_node):
10 # Initialize distance array with infinity values
11 distances = [inf] * num_nodes
12 # Distance to the start node is 0
13 distances[start_node] = 0
14 # Priority queue for the Dijkstra algorithm, containing tuples of (distance, node)
15 priority_queue = [(0, start_node)]
16
17 # Process the queue until it is empty
18 while priority_queue:
19 # Pop the node with the smallest distance from the queue
20 current_distance, current_node = heappop(priority_queue)
21 # Iterate over all adjacent nodes
22 for neighbor in graph[current_node]:
23 # If a shorter path to the neighbor is found, update the distance and add it to the queue
24 if distances[neighbor] > current_distance + 1:
25 distances[neighbor] = current_distance + 1
26 heappush(priority_queue, (distances[neighbor], neighbor))
27
28 return distances
29
30 # Construct the graph using a default dictionary to hold adjacency lists
31 graph = defaultdict(list)
32 for i, neighbor in enumerate(edges):
33 if neighbor != -1:
34 graph[i].append(neighbor)
35
36 # Count the number of nodes
37 num_nodes = len(edges)
38
39 # Run Dijkstra's algorithm from both given nodes
40 distances_from_node1 = dijkstra(node1)
41 distances_from_node2 = dijkstra(node2)
42
43 # Initialize the answer and the smallest maximum distance found
44 closest_meeting_node = -1
45 smallest_max_distance = inf
46
47 # Iterate over each node to find the optimal meeting node
48 for i, (distance_node1, distance_node2) in enumerate(zip(distances_from_node1, distances_from_node2)):
49 # Compute the larger of the two distances
50 current_max_distance = max(distance_node1, distance_node2)
51
52 # If this node has a smaller or equal max distance, it's a candidate
53 if current_max_distance < smallest_max_distance:
54 # Update the closest meeting node and the smallest maximum distance
55 smallest_max_distance = current_max_distance
56 closest_meeting_node = i
57
58 # Return the index of the closest meeting node (or -1 if not found)
59 return closest_meeting_node
60
61# The method can be called on an instance of the Solution class.
62# For example:
63# solution = Solution()
64# result = solution.closestMeetingNode(edges, node1, node2)
65
1class Solution {
2 private int nodeCount; // Number of nodes in the graph
3 private List<Integer>[] graph; // Adjacency list representation of the graph
4
5 // Calculates the closest meeting node from two starting nodes in a directed graph
6 public int closestMeetingNode(int[] edges, int node1, int node2) {
7 nodeCount = edges.length;
8 graph = new List[nodeCount];
9
10 // Initialize graph adjacency lists
11 Arrays.setAll(graph, x -> new ArrayList<>());
12
13 // Build the graph from edge list representation
14 for (int i = 0; i < nodeCount; ++i) {
15 if (edges[i] != -1) {
16 graph[i].add(edges[i]);
17 }
18 }
19
20 // Use Dijkstra's algorithm to find shortest paths from both starting nodes
21 int[] distancesFromNode1 = dijkstra(node1);
22 int[] distancesFromNode2 = dijkstra(node2);
23
24 // Initialize the minimum distance and answer node index
25 int minDistance = Integer.MAX_VALUE;
26 int closestNode = -1;
27
28 // Iterate through nodes to find the closest meeting node
29 for (int i = 0; i < nodeCount; ++i) {
30 int maxOfBothDistances = Math.max(distancesFromNode1[i], distancesFromNode2[i]);
31 if (maxOfBothDistances < minDistance) {
32 minDistance = maxOfBothDistances;
33 closestNode = i;
34 }
35 }
36 return closestNode;
37 }
38
39 // Dijkstra's algorithm to find shortest path distances from a starting node 'startNode'
40 private int[] dijkstra(int startNode) {
41 int[] distances = new int[nodeCount];
42
43 // Initialize distances to a large number
44 Arrays.fill(distances, Integer.MAX_VALUE);
45 distances[startNode] = 0; // Distance to start node is zero
46
47 // Priority queue to select the closest unvisited node in each step
48 PriorityQueue<int[]> priorityQueue = new PriorityQueue<>((a, b) -> a[0] - b[0]);
49 priorityQueue.offer(new int[]{0, startNode});
50
51 while (!priorityQueue.isEmpty()) {
52 int[] current = priorityQueue.poll();
53 int currentNode = current[1];
54
55 // Explore neighbors and update distances
56 for (int neighbor : graph[currentNode]) {
57 if (distances[neighbor] > distances[currentNode] + 1) {
58 distances[neighbor] = distances[currentNode] + 1;
59 priorityQueue.offer(new int[]{distances[neighbor], neighbor});
60 }
61 }
62 }
63
64 return distances; // Return array of distances from start node to all other nodes
65 }
66}
67
1class Solution {
2public:
3 // Function to find the closest meeting node between node1 and node2
4 int closestMeetingNode(vector<int>& edges, int node1, int node2) {
5 // Get the total number of nodes
6 int numNodes = edges.size();
7 // Graph storage using adjacency list
8 vector<vector<int>> graph(numNodes);
9 // Constructing the adjacency list for the graph
10 for (int i = 0; i < numNodes; ++i) {
11 if (edges[i] != -1) {
12 graph[i].push_back(edges[i]);
13 }
14 }
15 // Define infinity as a large number
16 const int infinity = 1 << 30;
17 // Pair for holding distance and node information
18 using DistNodePair = pair<int, int>;
19
20 // Lambda function for Dijkstra's algorithm to find the shortest path
21 // from a starting node to all other nodes
22 auto dijkstra = [&](int startNode) {
23 // Initialize distances to infinity
24 vector<int> distances(numNodes, infinity);
25 // Distance to the start node is 0
26 distances[startNode] = 0;
27 // Min-heap priority queue to select the node with the smallest distance
28 priority_queue<DistNodePair, vector<DistNodePair>, greater<DistNodePair>> pq;
29 // Push the start node onto the queue
30 pq.emplace(0, startNode);
31 // Perform the algorithm until the queue is empty
32 while (!pq.empty()) {
33 // Get the top pair in the queue
34 auto pair = pq.top();
35 pq.pop();
36 int currentNode = pair.second;
37 // Update distances for adjacent nodes
38 for (int neighbor : graph[currentNode]) {
39 if (distances[neighbor] > distances[currentNode] + 1) {
40 distances[neighbor] = distances[currentNode] + 1;
41 pq.emplace(distances[neighbor], neighbor);
42 }
43 }
44 }
45 // Return the calculated distances
46 return distances;
47 };
48
49 // Get distances from node1 and node2 to all other nodes using Dijkstra's
50 vector<int> distancesFromNode1 = dijkstra(node1);
51 vector<int> distancesFromNode2 = dijkstra(node2);
52
53 // Variables to store the result and the minimum distance found
54 int closestNode = -1;
55 int minDistance = infinity;
56
57 // Look for the node that minimizes the maximum distance
58 // from both node1 and node2
59 for (int i = 0; i < numNodes; ++i) {
60 int maxDist = max(distancesFromNode1[i], distancesFromNode2[i]);
61 if (maxDist < minDistance) {
62 minDistance = maxDist;
63 closestNode = i;
64 }
65 }
66 // Return the index of the closest meeting node
67 return closestNode;
68 }
69};
70
1function closestMeetingNode(edges: number[], node1: number, node2: number): number {
2 const numNodes = edges.length; // Number of nodes
3 const graph = Array.from({ length: numNodes }, () => []); // Graph representation
4
5 // Building the graph from edge list, assuming it's directed
6 for (let i = 0; i < numNodes; ++i) {
7 if (edges[i] !== -1) {
8 graph[i].push(edges[i]);
9 }
10 }
11
12 const infiniteDistance = 1 << 30; // A symbolic representation of infinity
13
14 // Function to calculate distances from a start node to all other nodes
15 const calculateDistances = (startNode: number): number[] => {
16 const distances = new Array(numNodes).fill(infiniteDistance);
17 distances[startNode] = 0;
18 const queue: number[] = [startNode];
19
20 while (queue.length > 0) {
21 const currentNode = queue.shift();
22 for (const nextNode of graph[currentNode]) {
23 if (distances[nextNode] === infiniteDistance) {
24 distances[nextNode] = distances[currentNode] + 1;
25 queue.push(nextNode);
26 }
27 }
28 }
29 return distances;
30 };
31
32 // Calculate distances from both nodes to all other nodes
33 const distancesFromNode1 = calculateDistances(node1);
34 const distancesFromNode2 = calculateDistances(node2);
35
36 let closest = -1; // The closest node initialized to -1 (indicating no such node)
37 let minDistance = infiniteDistance; // Start with infinite distance
38
39 // Find the closest meeting node
40 for (let i = 0; i < numNodes; ++i) {
41 const maxDistance = Math.max(distancesFromNode1[i], distancesFromNode2[i]);
42 // Update closest if a node with smaller maximum distance is found
43 if (maxDistance < minDistance) {
44 minDistance = maxDistance;
45 closest = i;
46 }
47 }
48
49 return closest;
50}
51
Time and Space Complexity
The provided code defines a function that aims to find the node closest to both node1
and node2
from a graph represented by edges
, where each edge is a directed connection from a node to another. It makes use of Dijkstra's algorithm to find the shortest path from each start node to all other nodes.
Time Complexity
The time complexity of the Dijkstra algorithm is O(V + E log V)
where V
is the number of vertices and E
is the number of edges because each vertex is processed exactly once and each edge is considered once in the priority queue.
The original function runs two separate instances of Dijkstra's algorithm (one for each node), making the time complexity O(2(V + E log V))
. However, the constant factor 2
does not impact the big-O notation, so we usually don't include it. Therefore, the time complexity simplifies to O(V + E log V)
.
In the worst-case scenario, the graph is a dense graph where E
is close to V^2
. However, since we are given a list of edges for each node that should represent a single next node (or -1
if there is no out-edge), the implied graph structure seems to be a directed graph where each node has at most one outgoing edge, which suggests E
is at most V
. Therefore, if we consider the graph representation implied by edges
, the time complexity would be O(V log V)
.
Space Complexity
The space complexity of the function is determined by the space required for the graph representation (g
), the distance arrays (d1
and d2
), and the priority queue (q
):
- The graph
g
is a dictionary containing at mostV
key-value pairs if each node has an out-edge, which leads toO(V)
space. - The two distance arrays
d1
andd2
each requireO(V)
space as they hold a distance value for each node. - The priority queue
q
at any instance can hold at mostV
pairs (each pair consisting of a distance and a node index), yieldingO(V)
space.
The total space required is the sum of the spaces for these data structures, which leads to O(V + V + V)
= O(3V)
. Again, we don't usually include constant factors in big-O notation, so the space complexity simplifies to O(V)
.
Learn more about how to find time and space complexity quickly using problem constraints.
What are the two properties the problem needs to have for dynamic programming to be applicable? (Select 2)
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